Explorer Menu
Sutherland Menu

Predetermined Security Protocols

Alert Status External Support Mode Reduced Power Mode Cruise Mode Yellow Alert Red Alert
Contingencies Rescue and Extraction Evacuation Self Destruct

Alert Status

External Support Mode

This is initiated when docked, so the crafts own systems are supported and powered by an external source such as a Starbase.

Reduced Power Mode

This condition is used when power usage, or availability is down to 26% of Cruise Mode. This also refers to the period of time the Trilithium engine takes to recrystalise after a Charge

Cruise Mode

This is the normal operating mode of the USS Explorer, also known as Green Alert.

Yellow Alert

This is a condition of increased readiness, where systems and crew prepare in anticipation of potential crisis.

RED ALERT: All unused displays show this or similar full screen icons

This is a condition invoked during actual or immediately imminent danger, such as battle.

Rescue and Extraction

  1. The USS Sutherland has the ability to transport 10,000 refugees by converting Cargo and Shuttle Bays living quarters. It can in extreme situations over fill itself to fit an extra 2000 but this requires the use of ASRVs and all extra emergency atmospherics (including EVA suits) since the Life Support Systems are incapable of sustaining the atmosphere. This process can only be maintained for three hours. Unfortunately the standard population of an M Class planet is around 4 billion so a number of trips would still be needed. If the closest system, usually about 5 light years away) had habitable planets, and the Sutherland travelled there and back at Warp 9 it would take over 2,500 years to evacuate the entire planet. Longer if there were children involved.
    The USS Explorer can transport 20 refugees by converting the Mess, Shuttle Bay and other auxiliary spaces to living quarters. It can over fill itself to fit an extra 50 (but this again requires the use of ASRVs and all extra emergency atmospherics EVA suits). This process can only be maintained for three hours.
  2. In cases where emergency rescue and extraction is achievable by Transporters, the USS Sutherland's 6 Personnel Transporters may transport 6 people every 90 seconds, or an average of 700 people an hour. This may be supplemented by changing the 8 Cargo Transporters to Quantum Resolution to beam aboard an additional 300 people per hour. Since the standard crew of the USS Sutherland without Civilians is around 305 and it has a maximum of only an additional 495, it will reach it's capacity of 800 in around 30 minutes. To reach 10,000 it will take approximately 9.7 hours, with an additional 2 hours if filled beyond capacity.
  3. On the USS Explorer, the main Personnel Transporter may transport 6 people every 90 seconds, or an average of 240 people an hour. Since the standard crew of the USS Explorer without civilians is around 20 and it has a maximum of only an additional 30, it will reach it's capacity of 50 in around 7.5 minutes. This cannot be supplemented by using the Emergency Transporter on the bridge as this can only be used to Beam-out-only and would not shorten the time taken to fill the Explorer (due to Transporter reset times).


  1. Area evacuation orders can be given by the duty officer of any section. The general order to evacuate can be given by the Captain, or ranking duty officer.
  2. When the order sounds individuals move to their designated evacuation points where possible.
  3. Where possible evacuation of the USS Sutherland can be done at a rate of 1000 people per hour. This can be accelerated to 1,850 people per hour by use of the Beam-out-only Emergency Transporters. Using this method the standard crew compliment of 600 can be emptied in just under 20 minutes. For the USS Explorer evacuation of the standard crew compliment of 20 can be done completed in 2 minutes. This can be augmented by use of the one-man Beam-out-only Emergency Transporters on the Bridge.
  4. In cases where Transporters are incapable the shuttles can be used. The exact rate of evacuation by this method depends on a variety of factors, including atmospherics, and which shuttle craft are ready to go. This craft will then be used to facilitate the collection of the ASRV and the establishment of a ground base.
  5. In extreme emergencies, or when establishment of long term colony may be necessary, the USS Sutherland has 400 ASRVs (enough for 1400 personnel), and the USS Explorer has 11 ASRVs (enough for 52 personnel). These autonomous escape pods can maintain Life Suport for up to 14 days.
  6. The final option for evacuation is to grab an EVA suits and jump out the nearest portal or window, which can be manually ejected only in certain cases. This is not a very reliable survival option, but it is slightly better than staying inside.
  7. If progress to designated areas is blocked individuals may report to nearest evacuation point, but will be given secondary consideration in terms of evacuation priority.
  8. The general process of evacuation is civilians and VIPs, followed by non-essential personnel, then officers. However, each evacuation point will have a petty officer in charge of facilitating the evacuation procedure and they will facilitate your evacuation.
  9. Essential personnel are all those who are operating or maintaining systems that will prolong the life of ship or crew. They may be released for evacuation only once the others have been cleared.
  10. The last to leave should always be the Captain, though Starfleet recognises this can not always be the case. It is traditional that the Captain is not permitted to abandon his post. Starfleet takes the loss of it's vessels very seriously, but takes the loss of it's Captains just as seriously. On the whole they are happy to keep one if they are going to loose the other. To this end the USS Explorer has been fitted with a one-man Beam-Out-Only Emergency Transporter. This transporter's sole task is to maintain a lock on the Command ASRV. When activated the target is beamed directly to that location. The idea being that if the Captain were to remain on the bridge till the last possible instant, there is still a way he can beam himself to safety.

Self Destruct

  1. Self Destruct order can only be given by a limited number of personnel. For the USS Sutherland and USS Explorer that is presently restricted to Captain, or Acting Captain. If the Self Destruct order is given from anywhere other than the Bridge it must be verified by the ranking executive officer.
  2. A time delay should be stated by the ranking officer between 10 seconds and 72 hours. The default time is 30 minutes, but in cases Red Alert this is reset to 30 seconds.
  3. The computer may ask for confirmation of orders, though this is usually unnecessary.
  4. A vocal warning will announce to the crew the imminent destruction and time remaining. This may be countermanded by the ranking officer remaining on the ship.
  5. At T-10 seconds all ASRV will be sealed and automatically ejected if they have not already been so manually. This is to ensure they reach minimum safe distance before destruction. On the USS Explorer the Emergency Transporter on the bridge will maintain a lock on the Command staff ASRV to allow immediate beam out at anywhere up t-0.5 seconds.
  6. At T-0.5 the Emergency Transporter on the bridge of the USS Explorer will automatically beam any contents in the cubicle to the Command ASRV. This is to allow for personnel no longer able to reach work the controls manually due to system, failure or injury.
  7. At T-0 the computer will drop the containment field on the Anti-Matter Containment Pods and the resulting Warp Core Breach will destroy the vessel.
  8. If the core is off line, or has been ejected, the computer will attempt to vent plasma from the Nacelles and cause the Impulse Deuterium Fusion Engines to melt down simultaneously. This process may take a few seconds more, but the end result is the same.
  9. As a final resort all Starfleet vessels are equipped with explosive ordinance packages, placed at strategic positions, that will be detonated. This process will be initiated at the same time as the Impulse Deuterium Fusion Engines melt down.
  10. At any time prior to T-0 the Self Destruct can be cancelled by an officer or officers of equal or superior rank. Note that if two officers were used to initiate the Self Destruct, two must verify the cancellation.